The immediate-sync arc covered only operator-initiated desired-state changes;
system-initiated mutations bumped the generation silently, so a freshly onboarded
box waited a full agent tick for state the hub had already minted (observed live at
slice-C onboarding). Wire the existing, live-proven notifiers into every system site
on the correct plane — call-site wiring only, no new mechanism.
Agent plane (poke.Notifier):
- web/pbsdr.go: PBSDRAutoProvision (the observed lag), ReissuePBSDR (also lifts the
pbsdrheal reconciler escalation, zero reconciler changes), handlePBSDRReissue —
each pokes AFTER the successful SetHostDesired, never on a blocked/error path.
- api: new nil-safe Poker seam (PokeHost/PokeAllHosts + SetPoker); handleAdminSetDesiredState
pokes the target host; handleAdminSetOperatorPeer fires PokeAllHosts only when the
fleet generation bump succeeded (fire-after-commit).
- main.go: one poke.Notifier now feeds both planes (SetPoke + SetPoker).
Controller plane (intent.Hub.Bump):
- api/reissueOnReenroll: one nil-guarded bump so a long-polling controller wakes in
seconds instead of on the 15-min cycle.
Deliberate non-sites (unchanged): WG register (undeliverable pre-tunnel — the agent
fast-tick SECONDARY owns it), WG delete (transport removed), pbsdrheal Restage (no
generation bump → the 60s ticker is the pickup path). internal/pbsdrheal byte-unchanged.
Tests: 10 non-hollow tests (web async channel-synchronized fake sender; api synchronous
fake Poker) with explicit zero-count negatives; representative red-proofs per group
(A/B/C/D) run-fail-restored. Green: go build/vet/test all pass.