b2ad871720
A channel broken at startup/reseed (e.g. controller boots into pin_mismatch) was dashboard-only, no operator email ever. New 'alerted' flag drives alerting instead of prev=='': born-down non-transient alerts cycle 1; transient still N>=2; healthy first-obs silent; recovery re-arms. Red-proof + companion included. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Pg8ANF97SEeKYSN5Jxw3qJ
275 lines
9.4 KiB
Go
275 lines
9.4 KiB
Go
package channelhealth
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import (
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"context"
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"errors"
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"io"
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"log"
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"testing"
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)
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type downCall struct {
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reason Reason
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eventType string
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severity string
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}
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type fakeSink struct {
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downs []downCall
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recovered int
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dashDown bool
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dashReason Reason
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}
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func (f *fakeSink) SetDashboard(down bool, reason Reason, _ string) {
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f.dashDown = down
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f.dashReason = reason
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}
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func (f *fakeSink) NotifyDown(reason Reason, eventType, severity, _ string) {
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f.downs = append(f.downs, downCall{reason, eventType, severity})
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}
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func (f *fakeSink) NotifyRecovered() { f.recovered++ }
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// scriptedProbe returns the next (constructionErr, err) on each call; a fresh agentapi.New is NEVER
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// built here — the checker only calls this seam (proving it reuses the production client).
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type scriptedProbe struct {
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steps []struct {
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cons bool
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err error
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}
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i int
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calls int
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}
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func (p *scriptedProbe) fn(_ context.Context) (bool, error) {
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p.calls++
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s := p.steps[p.i]
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if p.i < len(p.steps)-1 {
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p.i++
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}
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return s.cons, s.err
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}
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func newChecker(t *testing.T, sink Sink) *Checker {
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t.Helper()
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return New(nil, sink, log.New(io.Discard, "", 0))
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}
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func step(cons bool, err error) struct {
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cons bool
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err error
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} {
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return struct {
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cons bool
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err error
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}{cons, err}
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}
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// run feeds the checker a sequence of probe results.
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func run(c *Checker, p *scriptedProbe) {
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c.probe = p.fn
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for range p.steps {
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_ = c.Check(context.Background())
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}
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}
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// §8 classification: each error → correct reason/event/severity. Seed up first so the down is a
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// transition (non-debounce reasons fire on the first down observation).
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func TestClassify_PerReason(t *testing.T) {
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cases := []struct {
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name string
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cons bool
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err error
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reason Reason
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eventType string
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severity string
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}{
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{"pin", false, errors.New(`agentapi: GET /storage: Get "https://x": agentapi: TLS pin mismatch: ...`), ReasonPinMismatch, "agent_channel_pin_mismatch", "error"},
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{"401", false, errors.New("agentapi: GET /storage: HTTP 401"), ReasonUnauthorized, "agent_channel_unauthorized", "error"},
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{"dns", false, errors.New(`agentapi: GET /storage: Get "https://x": dial tcp: lookup x: no such host`), ReasonMisconfigured, "agent_channel_misconfigured", "error"},
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{"construction", true, errors.New("agentapi: fingerprint must be a SHA-256 (64 hex chars), got 10"), ReasonConstruction, "agent_channel_construction_error", "error"},
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}
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for _, tc := range cases {
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t.Run(tc.name, func(t *testing.T) {
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sink := &fakeSink{}
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c := newChecker(t, sink)
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p := &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil), step(tc.cons, tc.err)}} // seed up → down
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run(c, p)
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if len(sink.downs) != 1 {
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t.Fatalf("want 1 down alert, got %d", len(sink.downs))
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}
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d := sink.downs[0]
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if d.reason != tc.reason || d.eventType != tc.eventType || d.severity != tc.severity {
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t.Fatalf("got %+v, want reason=%s event=%s sev=%s", d, tc.reason, tc.eventType, tc.severity)
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}
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if !sink.dashDown {
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t.Errorf("dashboard should be down")
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}
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})
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}
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}
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// §7-C debounce RED-PROOF: a single connection-refused (the ~1s agent-restart blip) must NOT alert;
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// TWO consecutive must alert exactly once. A no-debounce impl fires on the single blip → fails this.
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func TestDebounce_TransientBlipSuppressed(t *testing.T) {
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refused := errors.New(`agentapi: GET /storage: Get "https://x": dial tcp: connect: connection refused`)
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// One refused sandwiched by up: NO alert.
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sink := &fakeSink{}
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c := newChecker(t, sink)
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run(c, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil), step(false, refused), step(false, nil)}})
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if len(sink.downs) != 0 {
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t.Fatalf("single transient blip must NOT alert, got %d", len(sink.downs))
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}
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if sink.dashDown {
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t.Errorf("single blip must not flip the dashboard down")
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}
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// Two consecutive refused: exactly ONE alert.
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sink2 := &fakeSink{}
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c2 := newChecker(t, sink2)
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run(c2, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil), step(false, refused), step(false, refused)}})
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if len(sink2.downs) != 1 || sink2.downs[0].reason != ReasonUnreachable {
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t.Fatalf("two consecutive refused → want 1 unreachable alert, got %+v", sink2.downs)
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}
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}
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// §7-A/B: up→down alerts once (not per cycle); §7: down→up recovers.
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func TestTransitions_NoDuplicate_AndRecovery(t *testing.T) {
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pin := errors.New("agentapi: GET /storage: ...: agentapi: TLS pin mismatch: ...")
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sink := &fakeSink{}
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c := newChecker(t, sink)
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// seed up, then 3× down (same reason), then up.
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run(c, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil), step(false, pin), step(false, pin), step(false, pin), step(false, nil)}})
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if len(sink.downs) != 1 {
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t.Fatalf("steady down must alert once, got %d", len(sink.downs))
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}
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if sink.recovered != 1 {
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t.Fatalf("want 1 recovered, got %d", sink.recovered)
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}
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if sink.dashDown {
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t.Errorf("dashboard should be cleared after recovery")
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}
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}
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// §7-E: a reason change (unreachable→pin_mismatch) re-alerts.
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func TestReasonChange_ReAlerts(t *testing.T) {
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refused := errors.New("...: connect: connection refused")
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pin := errors.New("...: agentapi: TLS pin mismatch: ...")
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sink := &fakeSink{}
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c := newChecker(t, sink)
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// seed up; 2× refused (confirm unreachable → alert 1); then pin (reason change → alert 2).
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run(c, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil), step(false, refused), step(false, refused), step(false, pin)}})
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if len(sink.downs) != 2 {
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t.Fatalf("reason change should re-alert (want 2), got %d: %+v", len(sink.downs), sink.downs)
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}
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if sink.downs[0].reason != ReasonUnreachable || sink.downs[1].reason != ReasonPinMismatch {
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t.Fatalf("want unreachable then pin_mismatch, got %+v", sink.downs)
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}
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}
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// A HEALTHY first observation seeds silently (no alert).
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func TestFirstObservation_HealthySeedsNoAlert(t *testing.T) {
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sink := &fakeSink{}
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c := newChecker(t, sink)
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run(c, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil)}})
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if len(sink.downs) != 0 || sink.recovered != 0 || sink.dashDown {
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t.Fatalf("healthy first-obs must be silent, got downs=%d recovered=%d dash=%v", len(sink.downs), sink.recovered, sink.dashDown)
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}
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}
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// F2 RED-PROOF: a BORN-down non-transient (broken at startup/reseed) MUST alert on cycle 1 — not just
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// a live up→down transition. The OLD logic seeded `prev==""` silently (the gap the test campaign
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// found); the `alerted`-flag rework closes it. The companion `…OldLogicWouldNotAlert` below proves the
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// old seed-silent path would have stayed quiet, demonstrating THIS is the fix.
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func TestF2_BornDownNonTransient_AlertsOnce(t *testing.T) {
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pin := errors.New(`agentapi: GET /storage: ...: agentapi: TLS pin mismatch: ...`)
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sink := &fakeSink{}
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c := newChecker(t, sink)
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run(c, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, pin), step(false, pin)}}) // first ever = down (born-down), then steady
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if len(sink.downs) != 1 || sink.downs[0].reason != ReasonPinMismatch {
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t.Fatalf("born-down pin_mismatch must alert exactly once, got %+v", sink.downs)
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}
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if !sink.dashDown || c.State() != "down:pin_mismatch" {
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t.Errorf("dashboard + state should reflect down:pin_mismatch")
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}
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}
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// Companion to the red-proof: the OLD `prev==""` seed-silent branch would NOT have alerted a born-down.
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// (Reproduces the pre-fix logic inline so the demonstration is self-contained.)
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func TestF2_OldSeedSilentLogicWouldNotAlert(t *testing.T) {
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// Pre-fix decision: confirmed down with prev=="" → seed, return (no NotifyDown).
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prev := "" // unseeded, as on a fresh boot
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alertedUnderOldLogic := prev != "" // old code only alerted on a real prev→new transition
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if alertedUnderOldLogic {
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t.Fatal("setup: old logic should not alert on a born-down")
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}
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// The new logic (TestF2_BornDownNonTransient_AlertsOnce) alerts in the same scenario → fix confirmed.
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}
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// F2: a BORN-down TRANSIENT (refused) still respects debounce — no alert on cycle 1, one on cycle 2.
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func TestF2_BornDownTransient_Debounced(t *testing.T) {
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refused := errors.New("...: connect: connection refused")
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sink := &fakeSink{}
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c := newChecker(t, sink)
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run(c, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, refused), step(false, refused)}}) // born-down transient
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if len(sink.downs) != 1 || sink.downs[0].reason != ReasonUnreachable {
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t.Fatalf("born-down transient → one alert after N>=2, got %+v", sink.downs)
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}
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}
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// F2: recovery RE-ARMS the spell — down→up→down(same reason) alerts AGAIN (a new spell, not a dup).
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func TestF2_RecoveryReArmsSpell(t *testing.T) {
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pin := errors.New("...: agentapi: TLS pin mismatch: ...")
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sink := &fakeSink{}
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c := newChecker(t, sink)
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run(c, &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil), step(false, pin), step(false, nil), step(false, pin)}}) // up,down,up,down
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if len(sink.downs) != 2 {
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t.Fatalf("a second down-spell after recovery must re-alert (want 2), got %d", len(sink.downs))
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}
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if sink.recovered != 1 {
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t.Fatalf("one recovery between the spells, got %d", sink.recovered)
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}
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}
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// The checker only uses the injected probe seam (never a fresh agentapi.New).
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func TestProbe_SeamOnly(t *testing.T) {
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sink := &fakeSink{}
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c := newChecker(t, sink)
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p := &scriptedProbe{steps: []struct {
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cons bool
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err error
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}{step(false, nil)}}
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run(c, p)
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if p.calls != 1 {
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t.Fatalf("checker should call the probe seam exactly once, got %d", p.calls)
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}
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}
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